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Searched refs:mLastRollTime (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java59 private float mLastRollTime; field in InputGameInterface
135 if (gameTime - mLastRollTime <= delay) { in update()
146 mLastRollTime = gameTime; in update()
DAndouKun.java85 private long mLastRollTime = 0L; field in AndouKun
337 mLastRollTime = time; in onTrackballEvent()
367 if (time - mLastRollTime > ROLL_TO_FACE_BUTTON_DELAY && in onKeyDown()
379 if (time - mLastRollTime > ROLL_TO_FACE_BUTTON_DELAY && in onKeyDown()