Searched refs:mProfileFrames (Results 1 – 2 of 2) sorted by relevance
36 private int mProfileFrames; field in GameThread82 mProfileFrames++; in run()84 final long averageFrameTime = mProfileTime / mProfileFrames; in run()86 … mGameRoot.sSystemRegistry.hudSystem.setFPS((int)(1000 * mProfileFrames / mProfileTime)); in run()88 mProfileFrames = 0; in run()
48 private int mProfileFrames; field in GameRenderer244 mProfileFrames++; in onDrawFrame()246 final int validFrames = mProfileFrames; in onDrawFrame()260 mProfileFrames = 0; in onDrawFrame()