Searched refs:mRenderComplete (Results 1 – 1 of 1) sorted by relevance
1175 mRenderComplete = true; in guardedRun()1389 mRenderComplete = false; in onWindowResize()1393 while (! mExited && !mPaused && !mRenderComplete ) { in onWindowResize()1526 private boolean mRenderComplete; field in GLSurfaceView.GLThread