Searched refs:mRequestRender (Results 1 – 1 of 1) sorted by relevance
1083 mRequestRender = true; in GLThread()1182 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY))) { in guardedRun()1218 mRequestRender = false; in guardedRun()1222 mRequestRender = false; in guardedRun()1336 mRequestRender = true; in requestRender()1378 mRequestRender = true; in onResume()1388 mRequestRender = true; in onWindowResize()1525 private boolean mRequestRender; field in GLSurfaceView.GLThread