Searched refs:mSamples (Results 1 – 12 of 12) sorted by relevance
/external/drrickorang/LoopbackApp/app/src/main/java/org/drrickorang/loopback/ |
D | RecorderRunnable.java | 85 private double[] mSamples; // samples shown on WavePlotView field in RecorderRunnable 250 mSamples = new double[nNewSize]; in startRecording() 361 if (mSamplesIndex < mSamples.length) { in run() 362 mSamples[mSamplesIndex++] = value; in run() 441 mSamples = mGlitchDetectionThread.getWaveData(); in endBufferTest() 512 if (mSamples != null) { in isStillRoomToRecord() 513 if (mSamplesIndex < mSamples.length) { in isStillRoomToRecord() 539 return mSamples; in getWaveData()
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D | NativeAudioThread.java | 50 public double[] mSamples; // store samples that will be shown on WavePlotView field in NativeAudioThread 159 if (mSamples != null) in run() 160 mSamples = null; in run() 229 mSamples = new double[nNewSize]; in run() 231 Arrays.fill(mSamples, 0); in run() 238 int samplesRead = slesProcessNext(sles_data, mSamples, offset); in run() 290 mSamples = mGlitchDetectionThread.getWaveData(); in run() 458 return mSamples; in getWaveData()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Renderbuffer.cpp | 257 mSamples = 0; in RenderbufferStorage() 286 return mSamples; in getSamples() 299 mSamples = renderTarget->getDepth() & ~1; in Colorbuffer() 325 mSamples = supportedSamples; in Colorbuffer() 376 mSamples = depthStencil->getDepth() & ~1; in DepthStencilbuffer() 401 mSamples = supportedSamples; in DepthStencilbuffer()
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D | Renderbuffer.h | 112 GLsizei mSamples; variable
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/external/swiftshader/src/OpenGL/libGL/ |
D | Renderbuffer.cpp | 289 mSamples = 0; in RenderbufferStorage() 325 return mSamples; in getSamples() 338 mSamples = renderTarget->getMultiSampleDepth() & ~1; in Colorbuffer() 364 mSamples = supportedSamples; in Colorbuffer() 397 mSamples = depthStencil->getMultiSampleDepth() & ~1; in DepthStencilbuffer() 422 mSamples = supportedSamples; in DepthStencilbuffer()
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D | Renderbuffer.h | 133 GLsizei mSamples; variable
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.cpp | 427 mSamples = 0; in RenderbufferStorage() 456 return mSamples; in getSamples() 469 mSamples = renderTarget->getDepth() & ~1; in Colorbuffer() 495 mSamples = supportedSamples; in Colorbuffer() 546 mSamples = depthStencil->getDepth() & ~1; in DepthStencilbuffer() 595 mSamples = supportedSamples; in DepthStencilbuffer()
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D | Renderbuffer.h | 185 GLsizei mSamples; variable
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 81 …uffer = libGLES_CM->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamples); in initialize() 85 …Buffer = libGLESv2->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamples); in initialize() 99 …cil = libGLES_CM->createDepthStencil(width, height, config->mDepthStencilFormat, config->mSamples); in initialize() 103 …ncil = libGLESv2->createDepthStencil(width, height, config->mDepthStencilFormat, config->mSamples); in initialize()
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D | Config.cpp | 191 mSamples = multiSample; in Config() 231 SORT_SMALLER(mSamples); in operator ()() 323 SORT_SMALLER(mSamples); in operator ()() 386 …case EGL_SAMPLES: match = config->mSamples >= attribute[1]; … in getConfigs()
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D | Config.h | 69 EGLint mSamples; // Number of samples per pixel variable
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D | Display.cpp | 260 case EGL_SAMPLES: *value = configuration->mSamples; break; in getConfigAttrib()
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