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Searched refs:mStencilStateDirty (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp315 mStencilStateDirty = true; in markAllStateDirty()
454 mStencilStateDirty = true; in setStencilTestEnabled()
472 mStencilStateDirty = true; in setStencilParams()
485 mStencilStateDirty = true; in setStencilBackParams()
494 mStencilStateDirty = true; in setStencilWritemask()
503 mStencilStateDirty = true; in setStencilBackWritemask()
516 mStencilStateDirty = true; in setStencilOperations()
529 mStencilStateDirty = true; in setStencilBackOperations()
1775 if(mStencilStateDirty || mFrontFaceDirty) in applyState()
1844 mStencilStateDirty = false; in applyState()
DContext.h782 bool mStencilStateDirty; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp342 mStencilStateDirty = true; in markAllStateDirty()
480 mStencilStateDirty = true; in setStencilTestEnabled()
498 mStencilStateDirty = true; in setStencilParams()
511 mStencilStateDirty = true; in setStencilBackParams()
520 mStencilStateDirty = true; in setStencilWritemask()
529 mStencilStateDirty = true; in setStencilBackWritemask()
542 mStencilStateDirty = true; in setStencilOperations()
555 mStencilStateDirty = true; in setStencilBackOperations()
2766 if(mStencilStateDirty || mFrontFaceDirty) in applyState()
2827 mStencilStateDirty = false; in applyState()
DContext.h767 bool mStencilStateDirty; variable
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp340 mStencilStateDirty = true; in markAllStateDirty()
479 mStencilStateDirty = true; in setStencilTestEnabled()
497 mStencilStateDirty = true; in setStencilParams()
506 mStencilStateDirty = true; in setStencilWritemask()
519 mStencilStateDirty = true; in setStencilOperations()
1821 if(mStencilStateDirty || mFrontFaceDirty) in applyState()
1857 mStencilStateDirty = false; in applyState()
DContext.h638 bool mStencilStateDirty; variable