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Searched refs:mSwitchNestingLevel (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DParseHelper.h50 mSwitchNestingLevel(0), in TParseContext()
108 void incrSwitchNestingLevel() { ++mSwitchNestingLevel; } in incrSwitchNestingLevel()
109 void decrSwitchNestingLevel() { --mSwitchNestingLevel; } in decrSwitchNestingLevel()
261 int mSwitchNestingLevel; // 0 if outside all switch statements variable
DParseHelper.cpp3387 if(mSwitchNestingLevel == 0) in addCase()
3425 if(mSwitchNestingLevel == 0) in addDefault()
3558 if(mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) in addBranch()