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Searched refs:mTextureCoordBufferIndex (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGrid.java59 private int mTextureCoordBufferIndex; field in Grid
232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); in beginDrawingStrips()
272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); in draw()
302 mTextureCoordBufferIndex = 0; in invalidateHardwareBuffers()
317 buffer[0] = mTextureCoordBufferIndex; in releaseHardwareBuffers()
355 mTextureCoordBufferIndex = buffer[0]; in generateHardwareBuffers()
357 mTextureCoordBufferIndex); in generateHardwareBuffers()
385 assert mTextureCoordBufferIndex != 0; in generateHardwareBuffers() local