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Searched refs:mTransparentRedValue (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.h73 EGLint mTransparentRedValue; // Transparent red value variable
DConfig.cpp194 mTransparentRedValue = 0; in Config()
392 …case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; … in getConfigs()
DDisplay.cpp266 case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break; in getConfigAttrib()