Searched refs:mWorkItemsFE (Results 1 – 2 of 2) sorted by relevance
56 tile.mWorkItemsFE++; in enqueue()59 if (tile.mWorkItemsFE == 1) in enqueue()73 uint32_t numTiles = tile.mWorkItemsFE; in markTileComplete()78 SWR_ASSERT(tile.mWorkItemsFE == tile.mWorkItemsBE); in markTileComplete()82 tile.mWorkItemsFE = 0; in markTileComplete()
96 uint32_t mWorkItemsFE = 0; member