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Searched refs:mWritePosition (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DIndexDataManager.cpp166 mWritePosition = 0; in StreamingIndexBuffer()
183 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; in map()
191 *offset = mWritePosition; in map()
192 mWritePosition += requiredSpace; in map()
225 mWritePosition = 0; in reserveSpace()
227 else if(mWritePosition + requiredSpace > mBufferSize) // Recycle in reserveSpace()
235 mWritePosition = 0; in reserveSpace()
DVertexDataManager.cpp267 mWritePosition = 0; in StreamingVertexBuffer()
287 mapPtr = (char*)mVertexBuffer->lock(sw::PRIVATE) + mWritePosition; in map()
289 *offset = mWritePosition; in map()
290 mWritePosition += requiredSpace; in map()
315 mWritePosition = 0; in reserveRequiredSpace()
317 else if(mWritePosition + mRequiredSpace > mBufferSize) // Recycle in reserveRequiredSpace()
325 mWritePosition = 0; in reserveRequiredSpace()
DIndexDataManager.h52 unsigned int mWritePosition; variable
DVertexDataManager.h74 unsigned int mWritePosition; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DIndexDataManager.cpp180 mWritePosition = 0; in StreamingIndexBuffer()
197 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; in map()
205 *offset = mWritePosition; in map()
206 mWritePosition += requiredSpace; in map()
239 mWritePosition = 0; in reserveSpace()
241 else if(mWritePosition + requiredSpace > mBufferSize) // Recycle in reserveSpace()
249 mWritePosition = 0; in reserveSpace()
DVertexDataManager.cpp295 mWritePosition = 0; in StreamingVertexBuffer()
315 mapPtr = (char*)mVertexBuffer->lock(sw::PRIVATE) + mWritePosition; in map()
317 *offset = mWritePosition; in map()
318 mWritePosition += requiredSpace; in map()
343 mWritePosition = 0; in reserveRequiredSpace()
345 else if(mWritePosition + mRequiredSpace > mBufferSize) // Recycle in reserveRequiredSpace()
353 mWritePosition = 0; in reserveRequiredSpace()
DIndexDataManager.h52 size_t mWritePosition; variable
DVertexDataManager.h74 unsigned int mWritePosition; variable
/external/swiftshader/src/OpenGL/libGL/
DIndexDataManager.cpp184 mWritePosition = 0; in StreamingIndexBuffer()
201 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; in map()
209 *offset = mWritePosition; in map()
210 mWritePosition += requiredSpace; in map()
243 mWritePosition = 0; in reserveSpace()
245 else if(mWritePosition + requiredSpace > mBufferSize) // Recycle in reserveSpace()
253 mWritePosition = 0; in reserveSpace()
DVertexDataManager.cpp273 mWritePosition = 0; in StreamingVertexBuffer()
293 mapPtr = (char*)mVertexBuffer->lock(sw::PRIVATE) + mWritePosition; in map()
295 *offset = mWritePosition; in map()
296 mWritePosition += requiredSpace; in map()
321 mWritePosition = 0; in reserveRequiredSpace()
323 else if(mWritePosition + mRequiredSpace > mBufferSize) // Recycle in reserveRequiredSpace()
331 mWritePosition = 0; in reserveRequiredSpace()
DIndexDataManager.h55 unsigned int mWritePosition; variable
DVertexDataManager.h77 unsigned int mWritePosition; variable