Searched refs:m_Layers (Results 1 – 2 of 2) sorted by relevance
47 m_Layers.emplace_back(); in AppendLayer()48 m_Layers.back().m_pObjectHolder = pObjectHolder; in AppendLayer()50 m_Layers.back().m_Matrix = *pObject2Device; in AppendLayer()52 m_Layers.back().m_Matrix.SetIdentity(); in AppendLayer()65 for (auto& layer : m_Layers) { in Render()
55 size_t CountLayers() const { return m_Layers.size(); } in CountLayers()56 Layer* GetLayer(uint32_t index) { return &m_Layers[index]; } in GetLayer()66 std::vector<Layer> m_Layers; variable