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Searched refs:m_access (Results 1 – 9 of 9) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp31 : m_access(rawAccess) in MultisamplePixelBufferAccess()
36 : m_access(tcu::PixelBufferAccess()) in MultisamplePixelBufferAccess()
44 return tcu::PixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess()
45 tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1), in toSinglesampleAccess()
46 …tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.g… in toSinglesampleAccess()
47 m_access.getDataPtr()); in toSinglesampleAccess()
66 : m_access(tcu::ConstPixelBufferAccess()) in MultisampleConstPixelBufferAccess()
71 : m_access(rawAccess) in MultisampleConstPixelBufferAccess()
76 : m_access(msAccess.raw()) in MultisampleConstPixelBufferAccess()
84 return tcu::ConstPixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess()
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DrrMultisamplePixelBufferAccess.hpp47 inline const tcu::PixelBufferAccess& raw (void) const { return m_access; } in raw()
56 tcu::PixelBufferAccess m_access; member in rr::MultisamplePixelBufferAccess
75 inline const tcu::ConstPixelBufferAccess& raw (void) const { return m_access; } in raw()
84 tcu::ConstPixelBufferAccess m_access; member in rr::MultisampleConstPixelBufferAccess
/external/deqp/framework/common/
DtcuTestLog.cpp51 , m_access (surface.getAccess()) in LogImage()
61 , m_access (access) in LogImage()
67 if (tcu::isCombinedDepthStencilType(m_access.getFormat().type)) in LogImage()
69 if (m_access.getFormat().order == tcu::TextureFormat::D) in LogImage()
70 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in LogImage()
71 else if (m_access.getFormat().order == tcu::TextureFormat::S) in LogImage()
72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in LogImage()
76 if (m_access.getFormat().order != tcu::TextureFormat::DS) in LogImage()
77 computePixelScaleBias(m_access, m_scale, m_bias); in LogImage()
81 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in LogImage()
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DtcuTexture.hpp613 int getNumLevels (void) const { return (int)m_access.size(); } in getNumLevels()
616 …x) const { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]… in getLevel()
617 …elNdx) { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]… in getLevel()
619 const ConstPixelBufferAccess* getLevels (void) const { return &m_access[0]; } in getLevels()
620 const PixelBufferAccess* getLevels (void) { return &m_access[0]; } in getLevels()
632 std::vector<PixelBufferAccess> m_access; member in tcu::TextureLevelPyramid
800 int getNumLevels (void) const { return (int)m_access[0].size(); } in getNumLevels()
801 …e face) const { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx… in getLevelFace()
802 …beFace face) { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx… in getLevelFace()
824 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST]; member in tcu::TextureCube
DtcuTexture.cpp3113 , m_access (numLevels) in TextureLevelPyramid()
3120 , m_access (other.getNumLevels()) in TextureLevelPyramid()
3129m_access[levelNdx] = PixelBufferAccess(srcLevel.getFormat(), srcLevel.getWidth(), srcLevel.getHeig… in TextureLevelPyramid()
3141 m_access.resize(other.getNumLevels()); in operator =()
3150m_access[levelNdx] = PixelBufferAccess(srcLevel.getFormat(), srcLevel.getWidth(), srcLevel.getHeig… in operator =()
3170 m_access[levelNdx] = PixelBufferAccess(m_format, width, height, depth, m_data[levelNdx].getPtr()); in allocLevel()
3178 m_access[levelNdx] = PixelBufferAccess(); in clearLevel()
3370 m_access[face].resize(numLevels); in TextureCube()
3371 levels[face] = &m_access[face][0]; in TextureCube()
3387 m_access[face].resize(numLevels); in TextureCube()
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DtcuTestLog.hpp266 ConstPixelBufferAccess m_access; member in tcu::LogImage
/external/deqp/modules/gles31/functional/
Des31fSSBOArrayLengthTests.cpp65 const ArrayAccess m_access; member in deqp::gles31::Functional::__anon5e5c0caf0111::SSBOArrayLengthCase
77 , m_access (access) in SSBOArrayLengthCase()
237 …const std::string qualifierStr = (m_access == ACCESS_READONLY) ? ("readonly ") : (m_access == ACCE… in genComputeSource()
258 if (m_access == ACCESS_READONLY || m_access == ACCESS_DEFAULT) in genComputeSource()
262 if (m_access == ACCESS_WRITEONLY || m_access == ACCESS_DEFAULT) in genComputeSource()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp122 …erAccess& getLevel (int level) { DE_ASSERT(hasLevel(level)); return m_access[level]; } in getLevel()
123 …ccess& getLevel (int level) const { DE_ASSERT(hasLevel(level)); return m_access[level]; } in getLevel()
125 …const tcu::ConstPixelBufferAccess* getLevels (void) const { return &m_access[0]; … in getLevels()
137 tcu::PixelBufferAccess m_access[MAX_TEXTURE_SIZE_LOG2]; member in sglr::rc::TextureLevelArray
DsglrReferenceContext.cpp4672 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(m_data) == DE_LENGTH_OF_ARRAY(m_access)); in clear()
4677 m_access[ndx] = PixelBufferAccess(); in clear()
4691 m_access[level] = PixelBufferAccess(format, width, height, depth, m_data[level].getPtr()); in allocLevel()
4699 m_access[level] = PixelBufferAccess(); in clearLevel()
4705 m_effectiveAccess[levelNdx] = tcu::getEffectiveDepthStencilAccess(m_access[levelNdx], mode); in updateSamplerMode()