/external/deqp/framework/referencerenderer/ |
D | rrMultisamplePixelBufferAccess.cpp | 31 : m_access(rawAccess) in MultisamplePixelBufferAccess() 36 : m_access(tcu::PixelBufferAccess()) in MultisamplePixelBufferAccess() 44 return tcu::PixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess() 45 tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1), in toSinglesampleAccess() 46 …tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.g… in toSinglesampleAccess() 47 m_access.getDataPtr()); in toSinglesampleAccess() 66 : m_access(tcu::ConstPixelBufferAccess()) in MultisampleConstPixelBufferAccess() 71 : m_access(rawAccess) in MultisampleConstPixelBufferAccess() 76 : m_access(msAccess.raw()) in MultisampleConstPixelBufferAccess() 84 return tcu::ConstPixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess() [all …]
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D | rrMultisamplePixelBufferAccess.hpp | 47 inline const tcu::PixelBufferAccess& raw (void) const { return m_access; } in raw() 56 tcu::PixelBufferAccess m_access; member in rr::MultisamplePixelBufferAccess 75 inline const tcu::ConstPixelBufferAccess& raw (void) const { return m_access; } in raw() 84 tcu::ConstPixelBufferAccess m_access; member in rr::MultisampleConstPixelBufferAccess
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/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 51 , m_access (surface.getAccess()) in LogImage() 61 , m_access (access) in LogImage() 67 if (tcu::isCombinedDepthStencilType(m_access.getFormat().type)) in LogImage() 69 if (m_access.getFormat().order == tcu::TextureFormat::D) in LogImage() 70 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in LogImage() 71 else if (m_access.getFormat().order == tcu::TextureFormat::S) in LogImage() 72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in LogImage() 76 if (m_access.getFormat().order != tcu::TextureFormat::DS) in LogImage() 77 computePixelScaleBias(m_access, m_scale, m_bias); in LogImage() 81 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in LogImage() [all …]
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D | tcuTexture.hpp | 613 int getNumLevels (void) const { return (int)m_access.size(); } in getNumLevels() 616 …x) const { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]… in getLevel() 617 …elNdx) { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]… in getLevel() 619 const ConstPixelBufferAccess* getLevels (void) const { return &m_access[0]; } in getLevels() 620 const PixelBufferAccess* getLevels (void) { return &m_access[0]; } in getLevels() 632 std::vector<PixelBufferAccess> m_access; member in tcu::TextureLevelPyramid 800 int getNumLevels (void) const { return (int)m_access[0].size(); } in getNumLevels() 801 …e face) const { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx… in getLevelFace() 802 …beFace face) { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx… in getLevelFace() 824 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST]; member in tcu::TextureCube
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D | tcuTexture.cpp | 3113 , m_access (numLevels) in TextureLevelPyramid() 3120 , m_access (other.getNumLevels()) in TextureLevelPyramid() 3129 …m_access[levelNdx] = PixelBufferAccess(srcLevel.getFormat(), srcLevel.getWidth(), srcLevel.getHeig… in TextureLevelPyramid() 3141 m_access.resize(other.getNumLevels()); in operator =() 3150 …m_access[levelNdx] = PixelBufferAccess(srcLevel.getFormat(), srcLevel.getWidth(), srcLevel.getHeig… in operator =() 3170 m_access[levelNdx] = PixelBufferAccess(m_format, width, height, depth, m_data[levelNdx].getPtr()); in allocLevel() 3178 m_access[levelNdx] = PixelBufferAccess(); in clearLevel() 3370 m_access[face].resize(numLevels); in TextureCube() 3371 levels[face] = &m_access[face][0]; in TextureCube() 3387 m_access[face].resize(numLevels); in TextureCube() [all …]
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D | tcuTestLog.hpp | 266 ConstPixelBufferAccess m_access; member in tcu::LogImage
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOArrayLengthTests.cpp | 65 const ArrayAccess m_access; member in deqp::gles31::Functional::__anon5e5c0caf0111::SSBOArrayLengthCase 77 , m_access (access) in SSBOArrayLengthCase() 237 …const std::string qualifierStr = (m_access == ACCESS_READONLY) ? ("readonly ") : (m_access == ACCE… in genComputeSource() 258 if (m_access == ACCESS_READONLY || m_access == ACCESS_DEFAULT) in genComputeSource() 262 if (m_access == ACCESS_WRITEONLY || m_access == ACCESS_DEFAULT) in genComputeSource()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 122 …erAccess& getLevel (int level) { DE_ASSERT(hasLevel(level)); return m_access[level]; } in getLevel() 123 …ccess& getLevel (int level) const { DE_ASSERT(hasLevel(level)); return m_access[level]; } in getLevel() 125 …const tcu::ConstPixelBufferAccess* getLevels (void) const { return &m_access[0]; … in getLevels() 137 tcu::PixelBufferAccess m_access[MAX_TEXTURE_SIZE_LOG2]; member in sglr::rc::TextureLevelArray
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D | sglrReferenceContext.cpp | 4672 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(m_data) == DE_LENGTH_OF_ARRAY(m_access)); in clear() 4677 m_access[ndx] = PixelBufferAccess(); in clear() 4691 m_access[level] = PixelBufferAccess(format, width, height, depth, m_data[level].getPtr()); in allocLevel() 4699 m_access[level] = PixelBufferAccess(); in clearLevel() 4705 m_effectiveAccess[levelNdx] = tcu::getEffectiveDepthStencilAccess(m_access[levelNdx], mode); in updateSamplerMode()
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