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Searched refs:m_allocatedRbos (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp77 for (std::set<deUint32>::const_iterator i = m_allocatedRbos.begin(); in ~GLContext()
78 i != m_allocatedRbos.end(); i++) in ~GLContext()
242 m_allocatedRbos.insert(renderbuffer); in bindRenderbuffer()
250 m_allocatedRbos.insert(renderbuffers, renderbuffers+numRenderbuffers); in genRenderbuffers()
256 m_allocatedRbos.erase(renderbuffers[i]); in deleteRenderbuffers()
DsglrGLContext.hpp242 std::set<deUint32> m_allocatedRbos; member in sglr::GLContext