Searched refs:m_allocatedVaos (Results 1 – 2 of 2) sorted by relevance
98 for (std::set<deUint32>::const_iterator i = m_allocatedVaos.begin(); in ~GLContext()99 i != m_allocatedVaos.end(); i++) in ~GLContext()646 m_allocatedVaos.insert(vertexArrays, vertexArrays+numArrays); in genVertexArrays()652 m_allocatedVaos.erase(vertexArrays[i]); in deleteVertexArrays()
244 std::set<deUint32> m_allocatedVaos; member in sglr::GLContext