Searched refs:m_case (Results 1 – 2 of 2) sorted by relevance
156 const CaseType m_case; member in deqp::gles31::Functional::__anon66e5739a0111::IdentityGeometryShaderCase162 , m_case (caseType) in IdentityGeometryShaderCase()299 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); in iterate()347 if (m_case == CASE_TRIANGLES) in getTessellationControlSource()352 else if (m_case == CASE_QUADS) in getTessellationControlSource()359 else if (m_case == CASE_ISOLINES) in getTessellationControlSource()378 …<< ((m_case == CASE_TRIANGLES) ? ("triangles") : (m_case == CASE_QUADS) ? ("quads") : ("isolines")) in getTessellationEvaluationSource()388 if (m_case == CASE_TRIANGLES) in getTessellationEvaluationSource()393 else if (m_case == CASE_QUADS || m_case == CASE_ISOLINES) in getTessellationEvaluationSource()410 const char* const geometryInputPrimitive = (m_case == CASE_ISOLINES) ? ("lines") : ("triangles"); in getGeometrySource()[all …]
847 const CaseType m_case; member in deqp::gles31::Functional::__anoncb5279640111::MixedBindingCase854 , m_case (caseType) in MixedBindingCase()906 switch (m_case) in renderTo()1002 …const bool instanced = (m_case == CASE_INSTANCED_BINDING) || (m_case == CASE_INSTANCED_ATT… in createBuffers()1090 const CaseType m_case; member in deqp::gles31::Functional::__anoncb5279640111::MixedApiCase1097 , m_case (caseType) in MixedApiCase()1142 switch (m_case) in renderTo()