Searched refs:m_coord_blocks (Results 1 – 2 of 2) sorted by relevance
35 FX_FLOAT** coord_blk = m_coord_blocks + m_total_blocks - 1; in ~path_storage()40 FX_Free(m_coord_blocks); in ~path_storage()47 m_coord_blocks(0), in path_storage()59 if(m_coord_blocks) { in allocate_block()61 m_coord_blocks, in allocate_block()66 FX_Free(m_coord_blocks); in allocate_block()68 m_coord_blocks = new_coords; in allocate_block()72 m_coord_blocks[nb] = in allocate_block()77 (unsigned char*)(m_coord_blocks[nb] + block_size * 2); in allocate_block()
96 const FX_FLOAT* pv = m_coord_blocks[nb] + ((idx & block_mask) << 1); in vertex()120 FX_FLOAT** m_coord_blocks; variable151 *xy_ptr = m_coord_blocks[nb] + ((m_total_vertices & block_mask) << 1); in storage_ptrs()