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Searched refs:m_currentProgram (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp343 , m_currentProgram (DE_NULL) in ReferenceContext()
3758 RC_IF_ERROR(m_currentProgram == DE_NULL, GL_INVALID_OPERATION, RC_RET_VOID); in uniformv()
3760 std::vector<sglr::UniformSlot>& uniforms = m_currentProgram->m_program->m_uniforms; in uniformv()
3778 RC_IF_ERROR(m_currentProgram == DE_NULL, GL_INVALID_OPERATION, RC_RET_VOID); in uniform1iv()
3780 std::vector<sglr::UniformSlot>& uniforms = m_currentProgram->m_program->m_uniforms; in uniform1iv()
3864 RC_IF_ERROR(m_currentProgram == DE_NULL, GL_INVALID_OPERATION, RC_RET_VOID); in uniformMatrix3fv()
3866 std::vector<sglr::UniformSlot>& uniforms = m_currentProgram->m_program->m_uniforms; in uniformMatrix3fv()
3902 RC_IF_ERROR(m_currentProgram == DE_NULL, GL_INVALID_OPERATION, RC_RET_VOID); in uniformMatrix4fv()
3904 std::vector<sglr::UniformSlot>& uniforms = m_currentProgram->m_program->m_uniforms; in uniformMatrix4fv()
3977 if (m_currentProgram == sp && sp->m_deleteFlag) in deleteProgramObject()
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DsglrReferenceContext.hpp907 rc::ShaderProgramObjectContainer* m_currentProgram; member in sglr::ReferenceContext