Searched refs:m_debuggerScript (Results 1 – 2 of 2) sorted by relevance
150 v8::Local<v8::Object> debuggerScript = m_debuggerScript.Get(m_isolate); in callDebuggerMethod()194 m_debuggerScript.Reset(); in disable()203 bool V8Debugger::enabled() const { return !m_debuggerScript.IsEmpty(); } in enabled()252 m_debuggerScript.Get(m_isolate) in setBreakpoint()288 m_debuggerScript.Get(m_isolate) in removeBreakpoint()302 m_debuggerScript.Get(m_isolate) in clearBreakpoints()667 if (!m_debuggerScript.IsEmpty()) { in compileDebuggerScript()687 m_debuggerScript.Reset(m_isolate, value.As<v8::Object>()); in compileDebuggerScript()
152 v8::Global<v8::Object> m_debuggerScript; variable