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Searched refs:m_depthStencil (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvkrenderframework.h114 VkDepthStencilObj *m_depthStencil; variable
Dvkrenderframework.cpp74 …m_depth_clear_color(1.0), m_stencil_clear_color(0), m_depthStencil(NULL), m_CreateDebugReportCallb… in VkRenderFramework()
184 delete m_depthStencil; in ShutdownFramework()
198 m_depthStencil = new VkDepthStencilObj(m_device); in InitState()
Dlayer_validation_tests.cpp525 if (m_depthStencil->Initialized()) { in GenericDrawPreparation()
526 …Buffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); in GenericDrawPreparation()
16588 m_depthStencil->Init(m_device, 100, 100, depth_stencil_fmt, in TEST_F()
16629 VkImageView *depthView = m_depthStencil->BindInfo(); in TEST_F()
16679 barrier.image = m_depthStencil->handle(); in TEST_F()
16716 …cmdbuf.CopyImage(m_depthStencil->handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, destImage.handle(… in TEST_F()