Searched refs:m_dwDnState (Results 1 – 2 of 2) sorted by relevance
32 m_dwDnState(CFWL_PartState_Normal), in CFWL_SpinButton()99 m_dwDnState = CFWL_PartState_Disabled; in DisableButton()107 return m_dwDnState != CFWL_PartState_Disabled; in IsDownButtonEnabled()132 params.m_dwStates = m_dwDnState + 1; in DrawDownButton()214 m_dwDnState = CFWL_PartState_Pressed; in OnLButtonDown()241 } else if (m_dwDnState == CFWL_PartState_Pressed && IsDownButtonEnabled()) { in OnLButtonUp()242 m_dwDnState = CFWL_PartState_Normal; in OnLButtonUp()263 if (m_dwDnState != CFWL_PartState_Normal && IsDownButtonEnabled()) { in OnMouseMove()264 m_dwDnState = CFWL_PartState_Normal; in OnMouseMove()278 if (m_dwDnState != CFWL_PartState_Hovered) { in OnMouseMove()[all …]
66 uint32_t m_dwDnState; variable