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Searched refs:m_execCtx (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp139 , m_execCtx (m_sampler2DMap, m_samplerCubeMap) in RandomShaderProgram()
165m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSl… in refreshUniforms()
186 rsg::ExecValueAccess access = m_execCtx.getValue(attribVar); in shadeVertices()
203 m_vertexShader.execute(m_execCtx); in shadeVertices()
207 const rsg::ExecConstValueAccess access = m_execCtx.getValue(m_positionVar); in shadeVertices()
227 const rsg::ExecConstValueAccess access = m_execCtx.getValue(var); in shadeVertices()
250 const rsg::ExecConstValueAccess fragColorAccess = m_execCtx.getValue(m_fragColorVar); in shadeFragments()
265 rsg::ExecValueAccess access = m_execCtx.getValue(var); in shadeFragments()
286 m_fragmentShader.execute(m_execCtx); in shadeFragments()
DglsRandomShaderProgram.hpp63 mutable rsg::ExecutionContext m_execCtx; member in deqp::gls::RandomShaderProgram