Searched refs:m_input (Results 1 – 5 of 5) sorted by relevance
/external/webrtc/webrtc/common_audio/resampler/ |
D | sinc_resampler_sse.cc | 23 __m128 m_input; in Convolve_SSE() local 31 m_input = _mm_loadu_ps(input_ptr + i); in Convolve_SSE() 32 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); in Convolve_SSE() 33 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i))); in Convolve_SSE() 37 m_input = _mm_load_ps(input_ptr + i); in Convolve_SSE() 38 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); in Convolve_SSE() 39 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i))); in Convolve_SSE()
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D | sinc_resampler_neon.cc | 23 float32x4_t m_input; in Convolve_NEON() local 29 m_input = vld1q_f32(input_ptr); in Convolve_NEON() 31 m_sums1 = vmlaq_f32(m_sums1, m_input, vld1q_f32(k1)); in Convolve_NEON() 33 m_sums2 = vmlaq_f32(m_sums2, m_input, vld1q_f32(k2)); in Convolve_NEON()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.hpp | 52 const char* getName (void) const { return m_input->getVariable()->getName(); } in getName() 53 …int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(… in getNumComponents() 54 rsg::ConstValueRangeAccess getValueRange (void) const { return m_input->getValueRange(); } in getValueRange() 57 const rsg::ShaderInput* m_input; member in deqp::gls::VertexArray
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D | glsRandomShaderCase.cpp | 79 : m_input (input) in VertexArray()
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/external/deqp/framework/opengl/ |
D | gluShaderLibrary.cpp | 428 vector<char> m_input; member in glu::sl::ShaderParser 1626 m_input.resize(dataLen+1); in parse() 1628 m_resource->read((deUint8*)&m_input[0], dataLen); in parse() 1629 m_input[dataLen] = '\0'; in parse() 1632 m_curPtr = &m_input[0]; in parse()
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