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Searched refs:m_input (Results 1 – 5 of 5) sorted by relevance

/external/webrtc/webrtc/common_audio/resampler/
Dsinc_resampler_sse.cc23 __m128 m_input; in Convolve_SSE() local
31 m_input = _mm_loadu_ps(input_ptr + i); in Convolve_SSE()
32 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); in Convolve_SSE()
33 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i))); in Convolve_SSE()
37 m_input = _mm_load_ps(input_ptr + i); in Convolve_SSE()
38 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); in Convolve_SSE()
39 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i))); in Convolve_SSE()
Dsinc_resampler_neon.cc23 float32x4_t m_input; in Convolve_NEON() local
29 m_input = vld1q_f32(input_ptr); in Convolve_NEON()
31 m_sums1 = vmlaq_f32(m_sums1, m_input, vld1q_f32(k1)); in Convolve_NEON()
33 m_sums2 = vmlaq_f32(m_sums2, m_input, vld1q_f32(k2)); in Convolve_NEON()
/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp52 const char* getName (void) const { return m_input->getVariable()->getName(); } in getName()
53 …int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(… in getNumComponents()
54 rsg::ConstValueRangeAccess getValueRange (void) const { return m_input->getValueRange(); } in getValueRange()
57 const rsg::ShaderInput* m_input; member in deqp::gls::VertexArray
DglsRandomShaderCase.cpp79 : m_input (input) in VertexArray()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp428 vector<char> m_input; member in glu::sl::ShaderParser
1626 m_input.resize(dataLen+1); in parse()
1628 m_resource->read((deUint8*)&m_input[0], dataLen); in parse()
1629 m_input[dataLen] = '\0'; in parse()
1632 m_curPtr = &m_input[0]; in parse()