Searched refs:m_instanceOffsets (Results 1 – 1 of 1) sorted by relevance
133 vector<float> m_instanceOffsets; // Position offsets. OFFSET_COMPONENTS components per offset. member in deqp::gles3::Functional::InstancedRenderingCase390 m_instanceOffsets.push_back((float)i * 2.0f / (float)m_numInstances); in init()395 m_instanceOffsets.push_back(0.0f); in init()527 … glVertexAttribPointer(offsetLoc, OFFSET_COMPONENTS, GL_FLOAT, GL_FALSE, 0, &m_instanceOffsets[0]); in setupAndRender()