Searched refs:m_invocationGridSize (Results 1 – 1 of 1) sorted by relevance
1111 …const int m_invocationGridSize; // !< width and height of the two dimensional work dispat… member in deqp::gles31::Functional::__anon47cb6be90111::InterCallTestCase1125 , m_invocationGridSize (512) in InterCallTestCase()1382 std::vector<deInt32> results (m_invocationGridSize * m_invocationGridSize); in verifyResults()1388 …apped = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_invocationGridSize * m_invocationGridSize… in verifyResults()1392 deMemcpy(&results[0], mapped, m_invocationGridSize * m_invocationGridSize * sizeof(deUint32)); in verifyResults()1439 << " Dispatch size: " << m_invocationGridSize << "x" << m_invocationGridSize << "." in runCommand()1463 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()1500 << " Dispatch size: " << m_invocationGridSize << "x" << m_invocationGridSize << "." in runCommand()1533 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()1545 << " Dispatch size: " << m_invocationGridSize / 2 << "x" << m_invocationGridSize << "." in runCommand()[all …]