Searched refs:m_minimumMeasurementCount (Results 1 – 2 of 2) sorted by relevance
495 int m_minimumMeasurementCount; member in deqp::gles3::Performance::ShaderCompilerCase661 int m_minimumMeasurementCount; member in deqp::gles3::Performance::InvalidShaderCompilerCase1679 …m_minimumMeasurementCount = cmdLineIterCount > 0 ? cmdLineIterCount : DEFAULT_MINIMUM_MEASUREMENT_… in ShaderCompilerCase()1680 m_maximumMeasurementCount = m_minimumMeasurementCount*3; in ShaderCompilerCase()1856 if ((int)measurements.size() < m_minimumMeasurementCount) in goodEnoughMeasurements()2387 …m_minimumMeasurementCount = cmdLineIterCount > 0 ? cmdLineIterCount : DEFAULT_MINIMUM_MEASUREMENT_… in InvalidShaderCompilerCase()2388 m_maximumMeasurementCount = 3*m_minimumMeasurementCount; in InvalidShaderCompilerCase()2458 if ((int)measurements.size() < m_minimumMeasurementCount) in goodEnoughMeasurements()
495 int m_minimumMeasurementCount; member in deqp::gles2::Performance::ShaderCompilerCase661 int m_minimumMeasurementCount; member in deqp::gles2::Performance::InvalidShaderCompilerCase1659 …m_minimumMeasurementCount = cmdLineIterCount > 0 ? cmdLineIterCount : DEFAULT_MINIMUM_MEASUREMENT_… in ShaderCompilerCase()1660 m_maximumMeasurementCount = m_minimumMeasurementCount*3; in ShaderCompilerCase()1836 if ((int)measurements.size() < m_minimumMeasurementCount) in goodEnoughMeasurements()2367 …m_minimumMeasurementCount = cmdLineIterCount > 0 ? cmdLineIterCount : DEFAULT_MINIMUM_MEASUREMENT_… in InvalidShaderCompilerCase()2368 m_maximumMeasurementCount = 3*m_minimumMeasurementCount; in InvalidShaderCompilerCase()2438 if ((int)measurements.size() < m_minimumMeasurementCount) in goodEnoughMeasurements()