Searched refs:m_numSamples0 (Results 1 – 1 of 1) sorted by relevance
1564 int m_numSamples0; // !< samples for attachment 0 member in deqp::gles31::Functional::__anona9e459750111::NegativeFramebufferCase1573 , m_numSamples0 (-1) in NegativeFramebufferCase()1603 m_numSamples0 = textureSamples[0]; in init()1617 m_numSamples0 = textureSamples[texNdx]; in init()1632 m_numSamples0 = textureSamples[0]; in init()1642 m_numSamples0 = textureSamples[texNdx]; in init()1652 m_numSamples0 = textureSamples[0]; in init()1685 …gl.glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, m_numSamples0, m_internalFormat, m_fboSize… in iterate()