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Searched refs:m_psEffect (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.cpp668 m_psEffect.Append(Effect); in Parse()
686 if(m_psEffect.GetSize() < 1) in Parse()
705 for(i = 0; i < m_psEffect.GetSize(); ++i) in Parse()
708 for(j = 0; j < m_psEffect[i].Textures.GetSize(); ++j) in Parse()
714 if(m_psTexture[k]->Name == m_psEffect[i].Textures[j].Name) in Parse()
721 …*pReturnError = "Error: TEXTURE '" + m_psEffect[i].Textures[j].Name.String() + "' is not defined i… in Parse()
904 for(uj = 0, pTempEffect = NULL; uj < (unsigned int)m_psEffect.GetSize(); ++uj) in RetrieveRenderPassDependencies()
906 if(aszActiveEffectStrings[ui] == m_psEffect[uj].Name) in RetrieveRenderPassDependencies()
909 pTempEffect = &m_psEffect[uj]; in RetrieveRenderPassDependencies()
934 for(uj = 0; uj < (unsigned int)m_psEffect.GetSize(); ++uj) in RetrieveRenderPassDependencies()
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DPVRTPFXParser.h477 CPVRTArray<SPVRTPFXParserEffect> m_psEffect; variable