Searched refs:m_pszCharacterList (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPrint3D.cpp | 107 …h(0), m_uiNumCharacters(0), m_uiNumKerningPairs(0), m_uiAscent(0), m_pszCharacterList(NULL), m_bHa… in CPVRTPrint3D() 135 delete [] m_pszCharacterList; in ~CPVRTPrint3D() 179 m_pszCharacterList = new PVRTuint32[m_uiNumCharacters]; in ReadMetaBlock() 180 memcpy(m_pszCharacterList, block.Data, uiDataSize); in ReadMetaBlock() 256 m_pszCharacterList = new PVRTuint32[m_uiNumCharacters]; in LoadFontData() 257 …memcpy(m_pszCharacterList, MetaDataMap[PVRTEX3_IDENT][PVRFONT_CHARLIST].Data, MetaDataMap[PVRTEX3_… in LoadFontData() 294 …PVRTuint32* pItem = (PVRTuint32*)bsearch(&character, m_pszCharacterList, m_uiNumCharacters, sizeof… in FindCharacter() 298 PVRTuint32 uiIdx = (PVRTuint32) (pItem - m_pszCharacterList); in FindCharacter()
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D | PVRTPrint3D.h | 457 PVRTuint32* m_pszCharacterList; variable
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