Searched refs:m_refStencilBuffer (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 231 tcu::TextureLevel* m_refStencilBuffer; member in deqp::gles3::Functional::RandomFragmentOpCase 244 , m_refStencilBuffer (DE_NULL) in RandomFragmentOpCase() 256 delete m_refStencilBuffer; in ~RandomFragmentOpCase() 262 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init() 271 …m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureF… in init() 283 delete m_refStencilBuffer; in deinit() 289 m_refStencilBuffer = DE_NULL; in deinit() 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate() 363 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate()
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D | es3fDepthStencilTests.cpp | 531 tcu::TextureLevel* m_refStencilBuffer; member in deqp::gles3::Functional::DepthStencilCase 543 , m_refStencilBuffer (DE_NULL) in DepthStencilCase() 554 delete m_refStencilBuffer; in ~DepthStencilCase() 560 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init() 584 …m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureF… in init() 596 delete m_refStencilBuffer; in deinit() 602 m_refStencilBuffer = DE_NULL; in deinit() 672 …renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_re… in iterate() 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate() 684 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 231 tcu::TextureLevel* m_refStencilBuffer; member in deqp::gles2::Functional::RandomFragmentOpCase 244 , m_refStencilBuffer (DE_NULL) in RandomFragmentOpCase() 256 delete m_refStencilBuffer; in ~RandomFragmentOpCase() 262 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init() 271 …m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureF… in init() 283 delete m_refStencilBuffer; in deinit() 289 m_refStencilBuffer = DE_NULL; in deinit() 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); in iterate() 363 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate()
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D | es2fDepthStencilTests.cpp | 531 tcu::TextureLevel* m_refStencilBuffer; member in deqp::gles2::Functional::DepthStencilCase 543 , m_refStencilBuffer (DE_NULL) in DepthStencilCase() 554 delete m_refStencilBuffer; in ~DepthStencilCase() 560 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init() 584 …m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureF… in init() 596 delete m_refStencilBuffer; in deinit() 602 m_refStencilBuffer = DE_NULL; in deinit() 672 …renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_re… in iterate() 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate() 684 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), in iterate() [all …]
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