Searched refs:m_renderTargets (Results 1 – 3 of 3) sorted by relevance
177 while (!m_renderTargets.empty()) { in ShutdownFramework()178 vkDestroyImageView(device(), m_renderTargets.back()->targetView(m_render_target_fmt), NULL); in ShutdownFramework()179 vkDestroyImage(device(), m_renderTargets.back()->image(), NULL); in ShutdownFramework()180 vkFreeMemory(device(), m_renderTargets.back()->memory(), NULL); in ShutdownFramework()181 m_renderTargets.pop_back(); in ShutdownFramework()308 m_renderTargets.push_back(img); in InitRenderTarget()1357 for (i = 0; i < m_renderTargets.size(); i++) { in ClearAllBuffers()1358 memory_barrier.image = m_renderTargets[i]->image(); in ClearAllBuffers()1359 memory_barrier.oldLayout = m_renderTargets[i]->layout(); in ClearAllBuffers()1361 m_renderTargets[i]->layout(memory_barrier.newLayout); in ClearAllBuffers()[all …]
106 vector<VkImageObj *> m_renderTargets; variable192 vector<VkImageObj *> m_renderTargets; variable
3171 ivs[0] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM); in TEST_F()3172 ivs[1] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM); in TEST_F()