Searched refs:m_renderbuffer (Results 1 – 1 of 1) sorted by relevance
211 deUint32 m_renderbuffer; member in deqp::gles3::Functional::ShaderFloatPrecisionCase228 , m_renderbuffer (0) in ShaderFloatPrecisionCase()243 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer); in init()253 gl.genRenderbuffers(1, &m_renderbuffer); in init()255 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()259 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_renderbuffer); in init()278 if (m_renderbuffer) in deinit()279 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_renderbuffer); in deinit()283 m_renderbuffer = 0; in deinit()463 deUint32 m_renderbuffer; member in deqp::gles3::Functional::ShaderIntPrecisionCase[all …]