Home
last modified time | relevance | path

Searched refs:m_stencilbuffer (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer()
376 deUint32 m_stencilbuffer; member in deqp::gles2::Functional::Framebuffer
415 , m_stencilbuffer (stencilbuffer) in Framebuffer()
467 createRbo(m_stencilbuffer, m_config.stencilbufferFormat, width, height); in Framebuffer()
468 …t.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilbuffer); in Framebuffer()
481 destroyBuffer(m_stencilbuffer, m_config.stencilbufferType); in ~Framebuffer()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp595 …id) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess());… in getStencilbuffer()
600 tcu::TextureLevel m_stencilbuffer; member in sglr::ReferenceContextBuffers
DsglrReferenceContext.cpp298 m_stencilbuffer.setStorage(getStencilFormat(stencilBits), samples, width, height); in ReferenceContextBuffers()