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Searched refs:m_textureSamplerProgram (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp78 , m_textureSamplerProgram (DE_NULL) in MultisampleRenderCase()
212m_textureSamplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources… in init()
215 if (!m_textureSamplerProgram->isOk()) in init()
217 … << tcu::TestLog::Section("SamplerShader", "Sampler shader") << *m_textureSamplerProgram << tcu::T… in init()
332 delete m_textureSamplerProgram; in deinit()
333 m_textureSamplerProgram = DE_NULL; in deinit()
557 …const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_positi… in drawOneIteration()
558 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sa… in drawOneIteration()
586 gl.useProgram(m_textureSamplerProgram->getProgram()); in drawOneIteration()
608 …const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_pos… in drawOneIteration()
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Des31fMultisampleShaderRenderCase.hpp119 glu::ShaderProgram* m_textureSamplerProgram; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase