Searched refs:m_textures2d (Results 1 – 5 of 5) sorted by relevance
574 vector<tcu::Texture2D*> m_textures2d; member in deqp::gles2::Functional::TextureUnitCase597 for (vector<tcu::Texture2D*>::iterator i = m_textures2d.begin(); i != m_textures2d.end(); i++) in deinit()599 m_textures2d.clear(); in deinit()674 …m_ndx2dOrCube.push_back((int)m_textures2d.size()); // Remember the index this texture has in the 2… in init()675 …m_textures2d.push_back(new tcu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType)… in init()684 …tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(is2d ? m_textures2d.back()->getFormat(… in init()710 m_textures2d.back()->allocLevel(levelNdx); in init()716 …tcu::PixelBufferAccess access = is2d ? m_textures2d.back()->getLevel(levelNdx) : m_texturesCube.ba… in init()783 …case GL_TEXTURE_2D: texSizes.push_back(IVec2(m_textures2d[texNdxInType]->getWidth(), m_textures2… in iterate()853 const tcu::Texture2D* texture = m_textures2d[ndx2d]; in render()
908 vector<glu::Texture2D*> m_textures2d; member in deqp::gles2::Functional::UniformCase985 for (int i = 0; i < (int)m_textures2d.size(); i++) in deinit()986 delete m_textures2d[i]; in deinit()987 m_textures2d.clear(); in deinit()1208 m_textures2d.push_back(texture); in setupTexture()
735 vector<tcu::Texture2D*> m_textures2d; member in deqp::gles3::Functional::TextureUnitCase760 for (vector<tcu::Texture2D*>::iterator i = m_textures2d.begin(); i != m_textures2d.end(); i++) in deinit()762 m_textures2d.clear(); in deinit()858 …m_ndxTexType.push_back((int)m_textures2d.size()); // Remember the index this texture has in the 2d… in init()859 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); in init()897 m_textures2d.back()->allocLevel(levelNdx); in init()907 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) in init()1013 …case GL_TEXTURE_2D: texSizes.push_back(IVec3(m_textures2d[texNdxInType]->getWidth(), m_textures… in iterate()1058 const tcu::Texture2D* texture = m_textures2d[ndx2d]; in upload2dTexture()
1077 vector<glu::Texture2D*> m_textures2d; member in deqp::gles3::Functional::UniformCase1156 for (int i = 0; i < (int)m_textures2d.size(); i++) in deinit()1157 delete m_textures2d[i]; in deinit()1158 m_textures2d.clear(); in deinit()1406 m_textures2d.push_back(texture); in setupTexture()
933 vector<glu::Texture2D*> m_textures2d; member in deqp::gles31::Functional::UniformCase974 for (int i = 0; i < (int)m_textures2d.size(); i++) in deinit()975 delete m_textures2d[i]; in deinit()976 m_textures2d.clear(); in deinit()1222 m_textures2d.push_back(texture); in setupTexture()