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Searched refs:m_textures3d (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp738 vector<tcu::Texture3D*> m_textures3d; member in deqp::gles3::Functional::TextureUnitCase
772 for (vector<tcu::Texture3D*>::iterator i = m_textures3d.begin(); i != m_textures3d.end(); i++) in deinit()
774 m_textures3d.clear(); in deinit()
874 …m_ndxTexType.push_back((int)m_textures3d.size()); // Remember the index this texture has in the 3d… in init()
875 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); in init()
903 m_textures3d.back()->allocLevel(levelNdx); in init()
910 : m_textures3d.back()->getLevel(levelNdx); in init()
1016 …: texSizes.push_back(IVec3(m_textures3d[texNdxInType]->getWidth(), m_textures3d[texNdxInType]->… in iterate()
1135 const tcu::Texture3D* texture = m_textures3d[ndx3d]; in upload3dTexture()