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Searched refs:m_triangles (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fClippingTests.cpp1131 std::vector<FillTriangle> m_triangles; member in deqp::gles3::Functional::__anonf0d61e2b0111::TriangleFillTest
1151 for (size_t ndx = 0; ndx < m_triangles.size(); ++ndx) in render()
1153 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); in render()
1154 const std::string v1Properties = genClippingPointInfoString(m_triangles[ndx].v1); in render()
1155 const std::string v2Properties = genClippingPointInfoString(m_triangles[ndx].v2); in render()
1157 … "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangl… in render()
1158 … "\tv1 (x=" << m_triangles[ndx].v1.x() << "\ty=" << m_triangles[ndx].v1.y() << "\tz=" << m_triangl… in render()
1159 … "\tv2 (x=" << m_triangles[ndx].v2.x() << "\ty=" << m_triangles[ndx].v2.y() << "\tz=" << m_triangl… in render()
1172 …ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0]… in render()
1173 …ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].c… in render()
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/external/deqp/modules/gles2/functional/
Des2fClippingTests.cpp1127 std::vector<FillTriangle> m_triangles; member in deqp::gles2::Functional::__anon07cb73c90111::TriangleFillTest
1147 for (size_t ndx = 0; ndx < m_triangles.size(); ++ndx) in render()
1149 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); in render()
1150 const std::string v1Properties = genClippingPointInfoString(m_triangles[ndx].v1); in render()
1151 const std::string v2Properties = genClippingPointInfoString(m_triangles[ndx].v2); in render()
1153 … "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangl… in render()
1154 … "\tv1 (x=" << m_triangles[ndx].v1.x() << "\ty=" << m_triangles[ndx].v1.y() << "\tz=" << m_triangl… in render()
1155 … "\tv2 (x=" << m_triangles[ndx].v2.x() << "\ty=" << m_triangles[ndx].v2.y() << "\tz=" << m_triangl… in render()
1168 …ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0]… in render()
1169 …ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].c… in render()
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