Searched refs:m_triangles (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fClippingTests.cpp | 1131 std::vector<FillTriangle> m_triangles; member in deqp::gles3::Functional::__anonf0d61e2b0111::TriangleFillTest 1151 for (size_t ndx = 0; ndx < m_triangles.size(); ++ndx) in render() 1153 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); in render() 1154 const std::string v1Properties = genClippingPointInfoString(m_triangles[ndx].v1); in render() 1155 const std::string v2Properties = genClippingPointInfoString(m_triangles[ndx].v2); in render() 1157 … "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangl… in render() 1158 … "\tv1 (x=" << m_triangles[ndx].v1.x() << "\ty=" << m_triangles[ndx].v1.y() << "\tz=" << m_triangl… in render() 1159 … "\tv2 (x=" << m_triangles[ndx].v2.x() << "\ty=" << m_triangles[ndx].v2.y() << "\tz=" << m_triangl… in render() 1172 …ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0]… in render() 1173 …ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].c… in render() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fClippingTests.cpp | 1127 std::vector<FillTriangle> m_triangles; member in deqp::gles2::Functional::__anon07cb73c90111::TriangleFillTest 1147 for (size_t ndx = 0; ndx < m_triangles.size(); ++ndx) in render() 1149 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); in render() 1150 const std::string v1Properties = genClippingPointInfoString(m_triangles[ndx].v1); in render() 1151 const std::string v2Properties = genClippingPointInfoString(m_triangles[ndx].v2); in render() 1153 … "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangl… in render() 1154 … "\tv1 (x=" << m_triangles[ndx].v1.x() << "\ty=" << m_triangles[ndx].v1.y() << "\tz=" << m_triangl… in render() 1155 … "\tv2 (x=" << m_triangles[ndx].v2.x() << "\ty=" << m_triangles[ndx].v2.y() << "\tz=" << m_triangl… in render() 1168 …ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0]… in render() 1169 …ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].c… in render() [all …]
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