Searched refs:m_uiNumCharacters (Results 1 – 2 of 2) sorted by relevance
107 …m_uiNextLineH(0), m_uiSpaceWidth(0), m_uiNumCharacters(0), m_uiNumKerningPairs(0), m_uiAscent(0), … in CPVRTPrint3D()173 m_uiNumCharacters = header->wNumCharacters & 0xFFFF; in ReadMetaBlock()177 uiDataSize = sizeof(PVRTuint32) * m_uiNumCharacters; in ReadMetaBlock()179 m_pszCharacterList = new PVRTuint32[m_uiNumCharacters]; in ReadMetaBlock()183 uiDataSize = sizeof(PVRTint32) * m_uiNumCharacters; in ReadMetaBlock()185 m_pYOffsets = new PVRTint32[m_uiNumCharacters]; in ReadMetaBlock()189 uiDataSize = sizeof(CharMetrics) * m_uiNumCharacters; in ReadMetaBlock()191 m_pCharMatrics = new CharMetrics[m_uiNumCharacters]; in ReadMetaBlock()201 uiDataSize = sizeof(Rectanglei) * m_uiNumCharacters; in ReadMetaBlock()204 m_pRects = new Rectanglei[m_uiNumCharacters]; in ReadMetaBlock()[all …]
454 unsigned int m_uiNumCharacters; variable