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Searched refs:m_vMeshLg (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp107 std::vector<SMesh> m_vMeshLg; member in CObject
509 m_vMeshLg.push_back(sMesh); in CreateMeshList()
573 m_vMeshLg.pop_back(); in SplitMesh()
1232 if(!pOb->m_vMeshLg.empty()) { in Fill()
1233 pMesh = &pOb->m_vMeshLg.back(); in Fill()
1260 pOb->m_vMeshLg.pop_back(); // Delete the mesh from the list in Fill()