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Searched refs:m_verifyTextureSampleBuffers (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.hpp111 const bool m_verifyTextureSampleBuffers; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
Des31fMultisampleShaderRenderCase.cpp71 …, m_verifyTextureSampleBuffers ((flags & FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS) != 0 && target =… in MultisampleRenderCase()
555 else if (m_renderTarget == TARGET_TEXTURE && !m_verifyTextureSampleBuffers) in drawOneIteration()
606 else if (m_renderTarget == TARGET_TEXTURE && m_verifyTextureSampleBuffers) in drawOneIteration()
683 if (m_verifyTextureSampleBuffers) in genMSSamplerSource()