Searched refs:make_shader0 (Results 1 – 4 of 4) sorted by relevance
26 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function56 fShader0 = make_shader0(&size); in VerticesView()
31 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function215 fShader0 = make_shader0(&fSize0); in PatchView()
313 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function425 auto fShader0 = make_shader0(&size); in mesh_slide()
15 static sk_sp<SkShader> make_shader0(int w, int h) { in make_shader0() function32 paint.setShader(make_shader0(W, H)); in make_bm0()