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Searched refs:make_shader1 (Results 1 – 5 of 5) sorted by relevance

/external/skia/gm/
Dvertices.cpp17 static sk_sp<SkShader> make_shader1(SkScalar shaderScale) { in make_shader1() function
101 fShader1 = make_shader1(fShaderScale); in onOnceBeforeDraw()
215 auto shader = make_shader1(1); in draw_batching()
Dtablecolorfilter.cpp35 static sk_sp<SkShader> make_shader1(int w, int h) { in make_shader1() function
54 paint.setShader(make_shader1(W, H)); in make_bm1()
239 paint.setShader(make_shader1(50, 50)); in onDraw()
/external/skia/samplecode/
DSampleVertices.cpp40 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { in make_shader1() function
57 fShader1 = make_shader1(size); in VerticesView()
DSamplePatch.cpp41 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { in make_shader1() function
220 fShader1 = make_shader1(fSize1); in PatchView()
DSampleSlides.cpp322 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { in make_shader1() function
426 auto fShader1 = make_shader1(size); in mesh_slide()