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Searched refs:mapToSphere (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dtrackball.cpp20 bool newPointOk = mapToSphere(point2D, newPoint3D); in track()
40 bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3) in mapToSphere() function in Trackball
Dtrackball.h33 bool mapToSphere( const Eigen::Vector2i& p2, Eigen::Vector3f& v3);