Searched refs:matrixStage (Results 1 – 1 of 1) sorted by relevance
413 auto matrixStage = pipeline.fMatrixStageCloner(tilerStage, allocator); in SkLinearBitmapPipeline() local414 fFirstStage = matrixStage; in SkLinearBitmapPipeline()440 auto matrixStage = allocator->make<PerspectiveMatrix<>>( in chooseMatrix() local448 [matrixStage](PointProcessorInterface* cloneNext, SkArenaAlloc* memory) { in chooseMatrix()449 return memory->make<PerspectiveMatrix<>>(cloneNext, matrixStage); in chooseMatrix()451 return matrixStage; in chooseMatrix()453 auto matrixStage = allocator->make<AffineMatrix<>>( in chooseMatrix() local459 [matrixStage](PointProcessorInterface* cloneNext, SkArenaAlloc* memory) { in chooseMatrix()460 return memory->make<AffineMatrix<>>(cloneNext, matrixStage); in chooseMatrix()462 return matrixStage; in chooseMatrix()[all …]