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Searched refs:maxMipMapLevel (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrTexturePriv.h32 void setMaxMipMapLevel(int maxMipMapLevel) const { in setMaxMipMapLevel() argument
33 fTexture->fMaxMipMapLevel = maxMipMapLevel; in setMaxMipMapLevel()
36 int maxMipMapLevel() const { in maxMipMapLevel() function
/external/skia/src/gpu/vk/
DGrVkCopyManager.cpp266 resourceProv.findOrCreateCompatibleSampler(params, srcTex->texturePriv().maxMipMapLevel()); in copySurfaceAsDraw()
DGrVkPipelineState.cpp384 texture->texturePriv().maxMipMapLevel())); in writeSamplers()
DGrVkGpu.cpp413 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel() + 1; in onWritePixels()
633 SkASSERT(1 == mipLevelCount || mipLevelCount == (tex->texturePriv().maxMipMapLevel() + 1)); in uploadTexDataOptimal()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2999 newTexParams.fMaxMipMapLevel = texture->texturePriv().maxMipMapLevel(); in bindTexture()
4048 if (0 == texture->texturePriv().maxMipMapLevel()) { in generateMipmap()