Searched refs:maxThreads (Results 1 – 2 of 2) sorted by relevance
723 const GLuint maxThreads = omp_get_max_threads(); in _swrast_CreateContext() local725 const GLuint maxThreads = 1; in _swrast_CreateContext() local776 swrast->SpanArrays = malloc(maxThreads * sizeof(SWspanarrays)); in _swrast_CreateContext()781 for(i = 0; i < maxThreads; i++) { in _swrast_CreateContext()
594 const GLint maxThreads = omp_get_max_threads(); in _swrast_texture_span() local604 const GLint maxThreads = 1; in _swrast_texture_span()612 malloc(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits * maxThreads * in _swrast_texture_span()