Searched refs:merge_true (Results 1 – 1 of 1) sorted by relevance
253 Node* const merge_true = matcher.IfTrue(); in TryCloneBranch() local255 merge_true->TrimInputCount(0); in TryCloneBranch()258 merge_true->AppendInput(graph->zone(), merge_true_inputs[i]); in TryCloneBranch()274 inputs[input_count] = merge_true; in TryCloneBranch()298 true_block_data->current_control = merge_true; in TryCloneBranch()