Home
last modified time | relevance | path

Searched refs:mergedMask (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.cpp1734 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() local
1739 mergedMask &= rgbaMask; in writeColor()
1742 packedCol = As<Int2>((As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask)); in writeColor()
2429 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD01Q) + xMask * 8); in writeColor() local
2434 mergedMask &= rgbaMask; in writeColor()
2436 … *Pointer<UInt2>(buffer) = (As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask); in writeColor()
2442 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
2445 mergedMask &= rgbaMask; in writeColor()
2447 … *Pointer<UInt2>(buffer) = (As<UInt2>(packedCol) & mergedMask) | (As<UInt2>(value) & ~mergedMask); in writeColor()
2471 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() local
[all …]