Home
last modified time | relevance | path

Searched refs:meshCount (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/
DGrGpuCommandBuffer.cpp43 int meshCount, in draw() argument
47 for (int i = 0; i < meshCount; ++i) { in draw()
64 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds); in draw()
DGrGpuCommandBuffer.h74 int meshCount,
106 int meshCount,
/external/skia/src/gpu/gl/
DGrGLGpuCommandBuffer.h56 int meshCount, in onDraw() argument
63 fGpu->draw(pipeline, primProc, mesh, dynamicStates, meshCount); in onDraw()
DGrGLGpu.h105 int meshCount);
DGrGLGpu.cpp2503 int meshCount) { in draw() argument
2507 for (int i = 0; i < meshCount; ++i) { in draw()
2517 for (int i = 0; i < meshCount; ++i) { in draw()
/external/skia/src/gpu/mock/
DGrMockGpuCommandBuffer.h28 const GrPipeline::DynamicState[], int meshCount, const SkRect& bounds) override { in onDraw() argument
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.h63 int meshCount,
DGrVkGpuCommandBuffer.cpp550 int meshCount, in onDraw() argument
558 if (!meshCount) { in onDraw()
581 for (int i = 0; i < meshCount; ++i) { in onDraw()