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Searched refs:meshes (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/
DGrGpuCommandBuffer.cpp41 const GrMesh meshes[], in draw() argument
48 SkASSERT(!GrPrimTypeRequiresGeometryShaderSupport(meshes[i].primitiveType()) || in draw()
50 SkASSERT(primProc.hasVertexAttribs() == meshes[i].hasVertexData()); in draw()
51 SkASSERT(primProc.hasInstanceAttribs() == meshes[i].isInstanced()); in draw()
64 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds); in draw()
/external/vulkan-validation-layers/demos/smoke/
DMeshes.cpp404 void build_meshes(std::array<Mesh, Meshes::MESH_COUNT> &meshes) in build_meshes() argument
406 BuildPyramid build_pyramid(meshes[Meshes::MESH_PYRAMID]); in build_meshes()
407 BuildIcosphere build_icosphere(meshes[Meshes::MESH_ICOSPHERE]); in build_meshes()
408 BuildTeapot build_teapot(meshes[Meshes::MESH_TEAPOT]); in build_meshes()
427 std::array<Mesh, MESH_COUNT> meshes; in Meshes() local
428 build_meshes(meshes); in Meshes()
430 draw_commands_.reserve(meshes.size()); in Meshes()
435 for (const auto &mesh : meshes) { in Meshes()
458 for (const auto &mesh : meshes) { in Meshes()
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp130 SkSTArray<kNumMeshes, GrMesh> meshes; in onExecute() local
132 GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip); in onExecute()
137 meshes.begin(), kDynamicStates, 4, in onExecute()
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp548 const GrMesh meshes[], in onDraw() argument
570 GrPrimitiveType primitiveType = meshes[0].primitiveType(); in onDraw()
582 const GrMesh& mesh = meshes[i]; in onDraw()
/external/eigen/unsupported/Eigen/
DBVH51 * - Determine how far two meshes are from colliding (this is also a cartesian product query)
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2501 const GrMesh meshes[], in draw() argument
2508 if (meshes[i].primitiveType() == GrPrimitiveType::kPoints) { in draw()
2530 GrIsPrimTypeLines(meshes[i].primitiveType()) && in draw()
2535 meshes[i].sendToGpu(primProc, this); in draw()
2536 fLastPrimitiveType = meshes[i].primitiveType(); in draw()
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt1321 䍟 < a\-kind\-of\-fish\-net\-with\-fine\-meshes;
36840 䍟 > a\-kind\-of\-fish\-net\-with\-fine\-meshes;