Searched refs:meshes (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/ |
D | GrGpuCommandBuffer.cpp | 41 const GrMesh meshes[], in draw() argument 48 SkASSERT(!GrPrimTypeRequiresGeometryShaderSupport(meshes[i].primitiveType()) || in draw() 50 SkASSERT(primProc.hasVertexAttribs() == meshes[i].hasVertexData()); in draw() 51 SkASSERT(primProc.hasInstanceAttribs() == meshes[i].isInstanced()); in draw() 64 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds); in draw()
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/external/vulkan-validation-layers/demos/smoke/ |
D | Meshes.cpp | 404 void build_meshes(std::array<Mesh, Meshes::MESH_COUNT> &meshes) in build_meshes() argument 406 BuildPyramid build_pyramid(meshes[Meshes::MESH_PYRAMID]); in build_meshes() 407 BuildIcosphere build_icosphere(meshes[Meshes::MESH_ICOSPHERE]); in build_meshes() 408 BuildTeapot build_teapot(meshes[Meshes::MESH_TEAPOT]); in build_meshes() 427 std::array<Mesh, MESH_COUNT> meshes; in Meshes() local 428 build_meshes(meshes); in Meshes() 430 draw_commands_.reserve(meshes.size()); in Meshes() 435 for (const auto &mesh : meshes) { in Meshes() 458 for (const auto &mesh : meshes) { in Meshes()
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 130 SkSTArray<kNumMeshes, GrMesh> meshes; in onExecute() local 132 GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip); in onExecute() 137 meshes.begin(), kDynamicStates, 4, in onExecute()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 548 const GrMesh meshes[], in onDraw() argument 570 GrPrimitiveType primitiveType = meshes[0].primitiveType(); in onDraw() 582 const GrMesh& mesh = meshes[i]; in onDraw()
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/external/eigen/unsupported/Eigen/ |
D | BVH | 51 * - Determine how far two meshes are from colliding (this is also a cartesian product query)
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2501 const GrMesh meshes[], in draw() argument 2508 if (meshes[i].primitiveType() == GrPrimitiveType::kPoints) { in draw() 2530 GrIsPrimTypeLines(meshes[i].primitiveType()) && in draw() 2535 meshes[i].sendToGpu(primProc, this); in draw() 2536 fLastPrimitiveType = meshes[i].primitiveType(); in draw()
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 1321 䍟 < a\-kind\-of\-fish\-net\-with\-fine\-meshes; 36840 䍟 > a\-kind\-of\-fish\-net\-with\-fine\-meshes;
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